FreeMindGroovyObjects: Difference between revisions
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RazielJaTier (talk | contribs) (Structure and added intital definitions.) |
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== node == | == node == | ||
This is the generic object for a node, you navigate from node to node in a hierarchal manner. | |||
=== getNodeLevel() === | === getNodeLevel() === | ||
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;Definition : Returns the current level of the node. | ;Definition : Returns the current level of the node. | ||
=== getText() === | |||
;Returns : string | |||
;Definition : Returns the text of the node. | |||
=== setColor(<color>) === | |||
;Returns : ? | |||
;Definition : Sets the text color of the node. | |||
;Parameters : <color> : accepts values in the form of java.awt.Color.RED | |||
=== setBackgroundColor(<color>) === | |||
;Returns : ? | |||
;Definition : Sets the background color of the node. | |||
;Parameters : <color> : accepts values in the form of java.awt.Color.BLUE | |||
== c == | == c == |
Revision as of 22:42, 21 May 2008
This page is the starting point for a Groovy scripting reference. You will have to examine the FreeMind source code for operations on the interfaces. See the examples for a few operations such as setting the node text, node color and background color.
If you figure something out, document it here for the rest of us.
Objects
Available Operations
When the Groovy binding is created, two variables are set:
- "c" is set to the MindMapController
- "node" is set to the MindMapNode being evaluated
node
This is the generic object for a node, you navigate from node to node in a hierarchal manner.
getNodeLevel()
- Returns
- int
- Definition
- Returns the current level of the node.
getText()
- Returns
- string
- Definition
- Returns the text of the node.
setColor(<color>)
- Returns
- ?
- Definition
- Sets the text color of the node.
- Parameters
- <color> : accepts values in the form of java.awt.Color.RED
setBackgroundColor(<color>)
- Returns
- ?
- Definition
- Sets the background color of the node.
- Parameters
- <color> : accepts values in the form of java.awt.Color.BLUE