FreeMindGroovyObjects

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This page is the starting point for a Groovy scripting reference. You will have to examine the FreeMind source code for operations on the interfaces. See the examples for a few operations such as setting the node text, node color and background color.

If you figure something out, document it here for the rest of us.


Objects

Available Operations

When the Groovy binding is created, two variables are set:

  • "c" is set to the MindMapController
  • "node" is set to the MindMapNode being evaluated


node

c